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kennylovecode

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Everything posted by kennylovecode

  1. I'm actually really happy seeing this project. Not a lot of projects get forked and improved in the Conquer Online community while also remaining open-source and active. This is one of the only examples I've seen. It's really cool to see Dragon also getting used for the launcher. You can always contribute back to his project via pull requests if you want to see those things. Fang is my old name, btw. I changed it to Spirited a long time ago, but it still gets referenced here and there. This is the original project Canyon was forked from: https://gitlab.com/spirited/comet I also think so... but i thinks some body really hard for setup canyon to test the game without guide.... Firstly, people need to have a good understanding of the Comet project. Secondly, they need to have a good foundation in C #, and then you need to have the ability to independently debug and solve problems before you can log in to the game. I think an excellent product should be easy to use for anyone with simple configuration, although I know it's not a product, I'm just making a constructive idea. I will also try to create my own server based on Comet in the future..
  2. The first , thanks for shared ! I believe it's driven by a spirit of dedication But when I cloned the code repository locally, I found that I wanted to compile the source code and run it. . . This requires me to have strong code reading skills Moreover, the database is not complete, and project files often have missing configuration items. For example, when I tried to run the Canyon.GM.Panel project, even the most basic database link string was not included in the configuration items. I needed to compare them one by one and improve them. Then you have to modify the warehousing mapping, and the table name does not correspond. . . . Maybe I need to spend a lot of time on this, and there is no guidance document. . . But it's still cool. This is best one of the `Conquer Online` open source projects I've seen that has a clearer structure and is easier to manage later. And the structure of the database is also very clear, basically consistent with the official library, which surprised me. Unfortunately, there is no data reference. Of course, this is also thanks to "Fang"'s open source contribution to the infrastructure project Comet. Hope this gets better and better. . . .
  3. Hello my friend , when i start the project .... game server can't connect login server , Because the database does not have this “Realm” record.... How can i get this record .... or i can insert a record to fixed this problem?
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