duki Posted December 4, 2025 Posted December 4, 2025 (edited) Based on my previous post ( D3D9-BASE )... Here's just a quick setup to include IMGUI into Conquer, using og device & handles. This include might not be the best way to do it, and it could be improved a lot (as the title says, it's a quick setup). If you have any ideas or suggestions to improve it, I’ll happily update the post! I tested on newer versions of the game and it still working (also tested on 6609). Code: Link Preview: imgui.mp4 Edited December 23, 2025 by duki . Quote
Konichu Posted December 5, 2025 Posted December 5, 2025 Okay okay, that gives me some dumb ideas Quote
duki Posted December 6, 2025 Author Posted December 6, 2025 (edited) 14 hours ago, Konichu said: Okay okay, that gives me some dumb ideas dumb ideas are my passion imguirenderStatic.mp4 imguirenderv2.mp4 imguirender.mp4 Edited December 6, 2025 by duki demo Quote
Shang Posted December 23, 2025 Posted December 23, 2025 github repo is dead : https://github.com/byu4/conquer-gui Quote
duki Posted December 23, 2025 Author Posted December 23, 2025 3 hours ago, Shang said: github repo is dead : https://github.com/byu4/conquer-gui Updated & moved code to repo (link). The code is ready is ready to compile, the only thing you'll need to do is adding external libraries & including it to your own project which would take you less than 1 minute to do so. Quote
Spirited Posted December 29, 2025 Posted December 29, 2025 I like "dumb ideas". Looks like a really fun project. Would be so cool if someone took an old client and actually re-designed the entire interface. Quote
xFranko Posted December 29, 2025 Posted December 29, 2025 (edited) 16 minutes ago, Spirited said: I like "dumb ideas". Looks like a really fun project. Would be so cool if someone took an old client and actually re-designed the entire interface. Classic Conquer already did that : D Edited December 29, 2025 by xFranko Quote
Spirited Posted December 30, 2025 Posted December 30, 2025 5 hours ago, xFranko said: Classic Conquer already did that : D Right, right. I mean open source, though. Haha Quote
Shang Posted December 30, 2025 Posted December 30, 2025 14 hours ago, xFranko said: Classic Conquer already did that : D Classic Conquer & Conquer Two are the same .. the developer created a new client totally , also i saw a post in their groups now they are building a DX11 based new client. Quote
duki Posted December 30, 2025 Author Posted December 30, 2025 (edited) 16 hours ago, Spirited said: I like "dumb ideas". Looks like a really fun project. Would be so cool if someone took an old client and actually re-designed the entire interface. Yeah... but would be cooler doing the entire client from ""scratch"" based on wiki's & old leaked bases... 1 hour ago, Shang said: Classic Conquer & Conquer Two are the same .. the developer created a new client totally , also i saw a post in their groups now they are building a DX11 based new client. Few years ago i hooked their dx10/dx10.1, it was funny to play around w/ those clients, loved the fact they used Themida® to prevent RE easily. As far i know, there is a new dx11 client from other groups that is based on the EO-leak. Edited December 30, 2025 by duki my bad Quote
Konichu Posted December 30, 2025 Posted December 30, 2025 Yes, someone is re-creating the client on DX11. I was also trying to achieve something with OpenGL, but aint having time to continue with the project. Quote
xFranko Posted December 30, 2025 Posted December 30, 2025 1 hour ago, Konichu said: Yes, someone is re-creating the client on DX11. I was also trying to achieve something with OpenGL, but aint having time to continue with the project. Are they trying to build the whole client (as in get the assets, c3 models,animations, compose and render!) or just inject custom UI? This is cool Quote
Shang Posted December 31, 2025 Posted December 31, 2025 7 hours ago, xFranko said: Are they trying to build the whole client (as in get the assets, c3 models,animations, compose and render!) or just inject custom UI? This is cool They are rebuilding the whole client. The developer of ConquerTwo has it rebuilt already in DX09 Quote
xFranko Posted December 31, 2025 Posted December 31, 2025 (edited) 1 hour ago, Shang said: They are rebuilding the whole client. The developer of ConquerTwo has it rebuilt already in DX09 Oh yes Conquer Tow, I have seen it, it's insane ... Edited December 31, 2025 by xFranko Quote
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