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Roadmap Suggestions for expanding on Comet 5017


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Posted

Hi Spirited, this is a continuation of my question on Epvp. I was wondering if you had a suggestion on a good roadmap for building out the Comet 5017 source?

I.e. if you were looking to fully implement it what packets would you focus on setting up first? Once those are all complete what would you tackle next?

Thanks!

Posted

Hey! You found us. Feel free to introduce yourself if you wanna (Introductions section).

If I were to expand on Comet, then the roadmap might look like the following:

  • Implement attributes and proper health / mana calculations per class (Finishes character loading)
  • Implement map system (tracking where players are, their screen entities, and spawning players)
  • Implement chat and server commands (makes debugging all that follows much easier)
  • Implement portals (moving between maps)
  • Implement NPCs and NPC dialog system (scripted dialogs and shop NPCs)
  • Implement items and equipment (item usage like scrolls and potions, trading, market shops)
  • Implement attacks and PVP systems (class skills, spells, weapon prof, mining)
  • Implement monsters and monster AI (movements, attacks, behaviors, guards)
  • Implement groups (guilds, teams)
  • Implement additional character enhancement systems (item enhancement, mentorship, rebirth)

Etc. The more base features you have added, the less order really matters. Just to clarify though, I don't have any of these changes scheduled myself. If pull requests are made against Comet, however, then I'll absolutely look them over and give appropriate feedback. Anyone can contribute to Comet. :happy:

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