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Posted

Was looking for some feedback on the idea I'm working on:

https://streamable.com/24pl9p

I'll be removing that character creation section; I don't plan on having jobs/classes on the server. Also, yes, I still need to "Update" the player's name upon leaving the Oasis(can't seem to get it to do that, only the on database at the moment).

Looking for feedback on the startup story and if anyone has any better ideas or updates to it. I also plan on having "Lexa" the "Goddess" randomly talk to the player throughout the game development. A callback to Lexa was also made, so anyone who types down "help" and "goddess" in the same sentence will spawn the dialogue, for example: "goddess I need all the help I can get".

All ideas and feedback, negative or positive are appreciated on this.

Posted

I like the inclusivity of your gender selection, though I'd love to see something that also speaks to those who are non-binary as well. I was just talking about this problem to someone else, and how it might be cool to have "masculine" and "feminine" as options... but also maybe a way to select your character's voice (since all body models have different voices). That way you can also be inclusive to transgender people.

But besides that, it looks really good. I like the general idea and story. Would be very awesome to really glorify their past life and give a random encounter to them (maybe using their account hash or something as a seed). Really make them starting out feeling like they're a champion of this goddess. Rather than going the direction of "You could die and move on if you'd like...", go in the direction of "given your past heroics, I ask you humbly to become my champion" (and possibly explain more of her role as goddess of the land and what you'd be protecting / fighting against if you accept.

Posted

Believe it or not, I did look into the gender issue. I have a //Others set aside for that to remember one day. Thing is that I was thinking of making makes pick female faces but that looked kind of dumb inside the game. The other option was editing the mesh of the male and female characters, but I honestly suck at designs, so that's off the table.

As for your champion idea, I think that would suit the game a lot better. My story making is also kind of dull, so I write something here and there whenever an idea pops up. I'll see what I can come up with, it does sound more interesting than "you got hit by truck-kun and reincarnated in another world".

I recently learned how to work on spawn packets for only one character at a time, so a random encounter sounds like a great idea. Planning on porting over the new House 5 from Conquer into this client and making that a "Guild House" with an NPC that let's guild members buy a room from her as long as their guild owns a Guild House(like FFIV). So I was also thinking, as soon as I toy around with the walk packets, I can have the Goddess walk around the area for the Guild House, and in case "something were to happen to her"(got an idea for an event just now lol) a new God/Goddess can jump into the reception and summon all Guild members for the crisis.

Posted

Oh! For clarification, I was thinking the random encounter would be all just a description of how they died heroically.

Edit: You can also look up some ideas from Wuxia (the martial arts style Conquer Online imitates).

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