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Posted

Have yet to see anyone make a release or share anything like it so here is the conquer online main city maps turned into a 1:1(as far as i know) copy of how it would look as a png. Most map programs use PNG images or other types of high resolution images to turn that picture into a map but not everyone has the ability to do so or there is something similar like not having original map files that is stopping them from making custom city edits so here you guys go! all i ask for is a thanks and if you make some edited version of the main cities please share them back to brighten the community a bit. I have personally used them to make a new map as a test and they are exactly the same size as the original maps along with placement of the town placements.

Keep in mind that there is no map objects or anything else on these images so you would either reuse the original map objects or add your own with a map maker/editor tool.

https://mega.nz/file/xzljwRzI#84vWgLG6sNKr_pA4tJiQoL4FNIFjWUUXKkxnIjEogUc

https://drive.google.com/file/d/1n0CgTwb1W9peJFzIYQmGECa0ufh308aG/view?usp=sharing

the first two links are of just the main cities and this link below is just about every map in the client ranging from 5017 up to 6609, enjoy!

https://drive.google.com/file/d/134HqQEwEHjvRiQYZLVAExEmhlLLTz6H3/view?usp=sharing

Posted
25 minutes ago, theshadowpriest said:

12Gb, that is insane lol, but seems about right.

 

You can find the source and use it to export any DMaps to High Resolution images. Just need the dmaps and the client you want to use the assets from to render them. 

https://github.com/SantasCode/Tiled2Dmap

 

 

yeah its unreal how big 30kx20k png images are size wise lol. thats how i got all of these, the 12gb file is around 200 maps iirc and the smaller file is just tc, dc, bi, ac and pc. I figured there is probably a ton of people who are good with PS and other editing stuff in the conquer community but dont have a way to use any of that knowledge/skill because nobody has ever shared full proper resolution images and placing each dds image together 1 by 1 blows so hope this will help some people out there. They could also use tiled2dmap to reverse them back into dds images or atleast properly sized images that you can convert back into .dds types if im not mistaken and then just replace the files back in the client and there ya go custom maps. Even if it helps just 1 person im happy with it. 

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