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Posted

Hey everyone! I am working on a project with a few friends and am looking for a way to make black spot appear on mobs. 

From an extensive Flag search I don't think it's actually handled that way and cannot seem to figure out how to make it appear. 

 

After testing I was able to make other skills appear on Black Spot trigger (ex stigma on mobs/players). 

 

Any help would be greatly appreciated

Posted

It's actually not a flag. If you mean the dead mark icon above the target head, it's the dead mark packet.

public sealed class MsgDeadMark : MsgBase<GameClient>
{
    public DeadMarkAction Action { get; set; }
    public uint TargetIdentity { get; set; }

    public override byte[] Encode()
    {
        using PacketWriter writer = new();
        writer.Write((ushort)PacketType.MsgDeadMark); // 2081
        writer.Write((int)Action);
        writer.Write(TargetIdentity);
        return writer.ToArray();
    }

    public enum DeadMarkAction
    {
        Add,
        Remove
    }
}

 

Posted

@Konichu that is what I was figuring, I attempted to make a custom flag using the correct files for the icon and it was failing miserably.  

 

I still do not fully understand how 3deffect.ini and MagicEffect.ini do anything for the actual client lol. I fully removed certain flag lines and the visual effect was still sent and showed up

I have been able to have blackspot add a stigma effect but nothing else. 

Posted

@xFranko I did actually use that skill to test as it sends black spot to more than one target but I am talking about black spot itself. 

 

I have confirmed the skill is sent and I have fixed my eagle eye to reset if the monster has black spot but there is no visual for BlackSpot. 

As I wrote to Konichu I have been able to have blackspot add a stigma effect but cannot get the "dead mark" icon to appear 

Posted
On 12/22/2025 at 9:52 PM, Konichu said:

It's actually not a flag. If you mean the dead mark icon above the target head, it's the dead mark packet.

public sealed class MsgDeadMark : MsgBase<GameClient>
{
    public DeadMarkAction Action { get; set; }
    public uint TargetIdentity { get; set; }

    public override byte[] Encode()
    {
        using PacketWriter writer = new();
        writer.Write((ushort)PacketType.MsgDeadMark); // 2081
        writer.Write((int)Action);
        writer.Write(TargetIdentity);
        return writer.ToArray();
    }

    public enum DeadMarkAction
    {
        Add,
        Remove
    }
}

 

@Spirited Would be nice to have this documented here https://www.conquerwiki.com/doku.php?id=msgdeadmark ?

Idk if others can modify that wiki

Posted (edited)
On 12/23/2025 at 3:23 PM, KungFuPanda said:

@xFranko I did actually use that skill to test as it sends black spot to more than one target but I am talking about black spot itself. 

 

I have confirmed the skill is sent and I have fixed my eagle eye to reset if the monster has black spot but there is no visual for BlackSpot. 

As I wrote to Konichu I have been able to have blackspot add a stigma effect but cannot get the "dead mark" icon to appear 

What version are you using? afaik it's the packet I sent to you.

@xFranko  MsgDeadMark · Wiki · Conquer Online / Wiki · GitLab

Edited by Konichu
Posted
On 12/29/2025 at 7:50 PM, xFranko said:

@Spirited Would be nice to have this documented here https://www.conquerwiki.com/doku.php?id=msgdeadmark ?

Idk if others can modify that wiki

I can't either. Someone unfortunately copied the old wiki and rehosted it. It's not mine to give people access to. I'm working on a new wiki, but it'll take some time. You can start contributing to it early though, if you'd like. I can send you a link.

@Konichu I'll include you as well since you're still contributing to the current wiki.

Posted (edited)
9 minutes ago, Spirited said:

I can't either. Someone unfortunately copied the old wiki and rehosted it. It's not mine to give people access to. I'm working on a new wiki, but it'll take some time. You can start contributing to it early though, if you'd like. I can send you a link.

@Konichu I'll include you as well since you're still contributing to the current wiki.

Yes sure I would love to contribute!, I didn't discover the packets myself..but my source has almost many packets that aren't documented in any wikis
Would be nice we also host a section for the tools and softwares too

Edited by xFranko

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