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Posted

Hello guys,

I am playing with an older client version, 5017 more exactly and I would like to add some new GUI buttons with simple functions like opening a NPC dialog or something like that not very complicated, i started searching the entire client structure but all i found out is that Buttons coords / size are displayed in GUI.ini , their graphics are in Ani / Control.Ani but i am not able how to figure it out the remaining parts. If some of you did something similar could give me some advices?

Thanks in advance.

Posted

Hello guys,

I am playing with an older client version, 5017 more exactly and I would like to add some new GUI buttons with simple functions like opening a NPC dialog or something like that not very complicated, i started searching the entire client structure but all i found out is that Buttons coords / size are displayed in GUI.ini , their graphics are in Ani / Control.Ani but i am not able how to figure it out the remaining parts. If some of you did something similar could give me some advices?

Thanks in advance.

A lot of assets in the client are archived in WDF files. For the interface in particular, that'd be data.wdf. You can extract it using a WDF extractor. If you're looking for your new button to open something, then you'll probably have to hook the client. I haven't tried doing that yet, but I'm sure others around here have.

Posted
Yes you are right regarding the archived part, I have done that. I tried with directx overlay over the conquer window but it's more complicated than I thought...

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