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Berniemack

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Everything posted by Berniemack

  1. Awesome I'm gonna check this out today! Thanks for sharing, hopefully we can make some cool things come of this!
  2. Oh wow thanks for the reply, nice to meet you dude!
  3. Super interesting! Cool to see something new and innovative be shared like that. What community chat rooms are you finding these? would love to peruse and see what else people are talking about/doing with conquer these days.
  4. Hey everyone, I may be sharing this project prematurely out of excitement lol. There is not much here yet, and what is here is nothing new or special really. Sharing for feedback and for anyone interested in following my journey down this little adventure. Preface (feel free to skip): About a month or so ago I got an itch to mess around with conquer online this old game I used to love. Just wanted to hop in and look around (not the retail version of course haha) one rabbit hole lead to another and now here I am. I have never worked on a game server before this project. My development velocity has been... slow to say the least but thats because im really trying to take my time and learn as much as I can in this process, and further more try to avoid the dreaded scrapping of the project because of an eventual roadblock caused by a design oversight. As much as I can with my limited knowledge on this topic. Credits: All credits go to whoever's code you recognize, if you see any. A lot of the ideas and implementation here was taken either directly or with a grain of salt from either Comet or Albetros. I claim nothing here, as nothing Ive done so far would be possible for me without the leg work the community has done. Some details on what the project does now this thread will be updated as the project gets updated, I will try my best to have daily commits for anyone interested in following. - Right now the server is implemented up to the point where we respond to the client to the create player packet https://github.com/berniemackie97/OpenConquer 8/23/2025 first update. dont remember the current state just pushed up what I had when I was last working on this a few weeks ago. Will be coming back to this soon, what I'm working on now should make working on the server easier
  5. Totally get that! I have a 9 month old and up until recently I thought I would never have time for another hobby project again haha. It comes and goes for me. I think prior to this I havent dusted off VS on my personal computer in almost a year. Between work, and life I just couldnt find the motivation or I should say anything that interested me enough to take on. I certainly partially envy that I didnt get into this back in the day when the community around conquer as a whole was more alive, that must have been an experience seeing and being a part of all the developments and discoveries as they happen. Speaking of I want to give a huge thank you to not only yourself but also all the other amazingly talented individuals that I have seen and learned from. Despite being pretty new here (and seemingly late to the party lol), I feel like I almost got to see a piece of all from an observers lens, through reading posts on epvp. Thanks for the welcome!
  6. Hey everyone! My name is Bernie, going to just copy my intro from another post I made here earlier: I've recently gone down a rabbit hole over this old game I used to play back in my youth and have become fascinated not only with the community around this game and server emulation for it, but its history and everything, its been very cool reading all the forum posts and conversations, It's sucked up many of my nights these last couple of months haha. That said before this little adventure I've never done multiplayer game programming (did a few little mobile games back in college but that's it) mostly because I suck at art/modeling etc. Recently I've been working on revamping a 5518 client/server to be a game that can actually be enjoyed by a small handful of people (mainly intended to by played by just me and my wife). Any way its really cool to see so many familiar names here and on other forums still posting and talking about this topic. I also wonder what else you guys may have gotten into over the years outside of conquer. After I feel I've learned what I can from messing around with conquer I was thinking of messing around with some runescape server emulation as well. Also really Interested in sharpening my skills with reverse engineering and making my own tools for that.
  7. Type: Offering Name: Berniemack Contact Info: PM can provide further contact from there. Timezone / Location: Eastern Standard Tme My work: I'm a senior .Net dev most of my work has been in insurance and banking My responsibilities: Whatever you need if its interesting to work on Your responsibilities: Be the Idea guy, provide architectural guidance. Pay: Volunteering my free time (Make sure you read that carefully, and remember my free time changes) Extra info: (BACKGROUND) I've recently gone down a rabbit hole over this old game I used to play back in my youth and have become fascinated not only with the community around this game and server emulation for it, but its history and everything, its been very cool reading all the forum posts and conversations, It's sucked up many of my nights these last couple of months haha. That said before this little adventure I've never done multiplayer game programming (did a few little mobile games back in college but that's it) mostly because I suck at art/modeling etc. Recently I've been working on revamping a 5518 client/server to be a game that can actually be enjoyed by a small handful of people (mainly intended to by played by me and my wife). This all said I'd prefer to help someone out that somewhat knows what they are doing/need done. But again of course depending on what you need, if I find it interesting enough, or if its within the scope of my knowledge/you are ok with my solution possibly not being the most idiomatic approach, then I'm up for a challenge.
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