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carniato

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About carniato

  • Birthday 09/25/1996

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  1. Hi everyone, I’m trying to run the Canyon source and the connections seem fine. However, I’m having trouble connecting using a clean client with a loader. My loader config is: [Loader] IPAddress=192.168.200.104 LoginPort=9958 GamePort=5816 Website=http://www.elitepvpers.de Force=TRUE The problem is that the client freezes at the login screen and doesn’t get past that point. Also, nothing shows up in the server logs, as if the packet never arrives. Do you have any idea what I might be doing wrong? Also, I want to mention that my goal is to use DragonConquer, but since I’m still a beginner, I don’t fully understand the structure and the different modules yet. I put everything inside the Conquer folder after compiling and tried to run Dragon.exe, but nothing happens. I also tried using the BlackNull shortcut suggested in the Conquer.exe path, but still no luck. Note: I tried using a clean client version 6090 as well as a patched client up to version 6192, but the problem persists. Any help or guidance would be greatly appreciated!
  2. Hello, I have an online private server that I use to learn more about IT and C#. At the moment, my few players are asking me to allow them to open more than two clients. However, I couldn’t find anything in my research. Can anyone help me? Note: My conquer.exe is encrypted with Themida. Note 2: Everything I’m saying here is just speculation. I am still very new and learning.
  3. I am Brazilian and I am using a translator, I thought it would be easier to understand. Finally, after days, I managed to find the problem. It was a check to see if the player had VIP6 status, and only then did it proceed to the saving part.
  4. Hey everyone, I’m having a problem with my server. When I restart it, new users experience rollback issues. Do you have any idea how I can solve this? Here’s what I’ve observed from my tests: The error occurs with “new” accounts; they are not disconnected correctly. “Older” accounts are saved without any problems. New accounts remain linked until a login attempt is made on the client side, which forces a logout. If I restart the server, it doesn’t save the progress of these new accounts that have difficulty logging out. Details: In the first image, a PM account logs out easily, and all its progress is saved. In the second image, a new account does not log out and does not save anything. If I force it to log in again, even though it is already logged in, it gives two errors and then logs out. The problem with the second image is that if I restart the server, its progress will not be saved. I believe the issue is that the UID is not being set for new clients, leaving it as 0. I’ve been struggling with this code for days. An observation: if I set the character to level 130 via VIP, the disconnection issue stops, and it saves correctly according to the logs I’ve checked. Any help would be greatly appreciated!
  5. Hello, everyone! This is my first post on the forum, I hope you are all well. Recently, I’ve been working on a C# source to learn programming and pursue a career in the field. I’m making good progress, but I’ve encountered a problem that I can’t solve with my current knowledge. Problem: I would like to change the server name of my Conquer Online server. I searched for some solutions and found a decrypter for serve.dat, but it wasn’t enough. Question: I believe the correct method is using OLLYDBG, right? Could someone guide me on how to proceed? Thank you in advance for your attention. I’ll be bothering you a lot more! Hahaha
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