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kennylovecode

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  1. the second tools is the c3effect manager ... very useful
  2. I've been thinking about how to embed the BOSS timing of my server in the game and draw it on the map. This idea has also started to communicate with duki. Great, I finally have a place to copy it. I mean study, hahaha.
  3. I don't intend to set anyone against each other. I'm just saying that we should independently think and research the concept of not solely waiting for others to help us.
  4. The community is strong because of you.
  5. Hi, actually, I know him, but I didn't make it so obvious, but we can't control him to do so. Therefore, I think that open source should be limited. We provide you with an idea, a framework and some foundations, and we can't let these people copy and paste them and sell them.
  6. Let me answer you, because not everyone is as smart as you can find it, and most people will get it quickly by using money Therefore, we only need to pay attention to how and why we do it, and we ignore what others do.
  7. You will only encounter this problem when you replace the old swf, and then you will not send any packets to the client.
  8. Doing it yourself is much faster than waiting for others to update, isn't it? developer
  9. In fact, have you found that while you are using imgui, the fps of the original game drawing window is dropping sharply. That's why I gave up using imgui, because I didn't find a solution.
  10. I'm glad this can help you. You just need to replace this file, because the 5065 version of this file should have no subsequent code for logging in after creation, so you must close the client and log in again.
  11. I once met this kind.It appeared when I changed from version 5517 to version 5065, because I replaced CharacterInAndOut.swf To version 5065, you will not directly enter the game after creating a character, so you must close the client and reopen the login.
  12. I'm glad to offer this little thing.
  13. nice bro.... I'm glad I provided value like dust
  14. I did a boring experiment, and you made a world.
  15. hi, why the github link death...
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