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70 ExcellentAbout Spirited
- Birthday 12/18/1991
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Location
United States
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Senior Software Engineer II
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he/him
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Thanks for the recent contributions. Sorry I have a bit of a backlog of PRs to get through. I've been dealing with some personal health issues. Hoping to get through the backlog this week.
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Hard to say when we don't have access to whatever project you're working on, but most probably the server that's doing it. Maybe a bad MsgUserInfo message on login?
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I don't think this is trivial to do. You would have to create several hooks in order to do this in full. It's not something I've done personally, but if I had to guess ... you'd probably want hooks for getting that data from MsgUserInfo (for yourself), MsgUserAttrib, and MsgInteract (I can't remember if damage is deducted automatically from MsgInteract messages). You'd also have to modify the server to send current HP (which is only done for monsters, usually). And then you'd have to hook around setting the client's flag for showing the health bar (usually only enabled for monster roles). I don't think that takes guild names into account though... so it might overlap unless you change the GUI to move all those names up or something. Again, not really trivial to do.
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Spirited changed their profile photo
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I'm actually slowly moving things over to a new wiki that's way more detailed. But because of the amount of detail, it's taking me a considerable amount of time on my own. You're welcome to view what I currently have here: https://github.com/conquer-online/wiki (source), https://conquer-online.github.io/wiki/ (live view). But the way you contribute to both wikis are the same. You just create a fork, make your changes in your own branch, and then create pull requests with your changes. Nothing fancy. I'll be sure to add a contributing guide to the new wiki soon, though.
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This tool is from the open source C3 website that TQ hosted back in 2013, I wanna say? I figured this tool was lost to time. Thanks for finding it again.
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I closed your previous thread because you claimed the majority of the project was AI generated and that you were "new to this coding stuff". While we welcome all levels of experience, your egregious usage of AI violates our community guidelines. I don't want to stipend creativity, but AI generated projects are not creative and adds burden to the community for support and review. If you continue recreating this thread, you will be banned.
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thecomputerist started following Spirited
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As curious as this is, this is not within our community guidelines. Game preservation and contributions are a human activity. If the majority of your project is AI generated, then that's not a human contributing.
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I love seeing projects like this. You got so many nice details into this, like the drawn sound ranges. You even got the waterfalls and such animated! Great work.
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Welcome to the board! Looking forward to seeing more about your distributed server project - reminds me a lot of something I was working on a long time ago now.
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need help with setting up Core Conquer source
Spirited replied to DamNationZ's topic in Conquer Online
We don't know what this server is that you're running. Or at least, I don't. It could require some custom loader. I'm not sure how much help we can really be for that. -
DamNationZ started following Spirited
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Ohhh, someone working with EoF? Interesting! Good luck!
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A lot of server projects are going to be incomplete. Basically every single one to some degree. You could try COPSv6 from our downloads page: But the good news is, if you have NPCs and a dialog system, then you can start learning to program with those dialogs and start fixing some small bugs. You can do a lot with a little, and grow a lot from a project like this.