I have tried different names / UID / Mesh ... about every value that I could change in all kinds of combinations. Have tried spawn monster. @Spirited Edit: patch - 4274 Hey man. Can you help me with the monster spawn packet? I can't seem to find the right packet structure to spawn one on the screen. I tried to copy CoFuture4267/RedemptionCo 1014 structure but no cookie. I have tried to brute-force some random packet sizes and values aswell. short packetL = 0x39;//(short)new Random().Next(54, 70);
string name = "Pheasant";
PacketBuilder Packet = new PacketBuilder(new byte[packetL + name.Length]);
Packet.WriteUInt16(packetL + name.Length);
Packet.WriteUInt16(1014);
Packet.WriteUInt32((uint)new Random().Next(1000, 90000));
Packet.WriteUInt32(104);
Packet.WriteUInt32(0);
Packet.WriteUInt32(0);
Packet.WriteUInt32(0);
Packet.WriteUInt32(0);
Packet.WriteUInt32(0);
Packet.WriteUInt32(0);
Packet.WriteUInt32(0);
Packet.WriteUInt16(33);
Packet.WriteUInt16(1);
Packet.WriteUInt16(character.X);
Packet.WriteUInt16(character.Y);
Packet.WriteUInt16(0);
Packet.WriteByte(7);
Packet.WriteByte(100);
Packet.WriteByte(1);
Packet.WriteStringWithLength(name);
return Packet.Packet;