Yoni Posted 9 hours ago Posted 9 hours ago I have been working on conquer rigs and importing/converting custom animations into the game. I managed to create a model viewer and pull all the animations and figure out the bone layout/hierarchy Then imported some .dae animations and converted them by matching bone equivalents where possible to the C3 rig. There is a lot more to this and a lot of smoothing in order to get from imported rig to smooth animation. 20260726-0143-25.0471194.mp4 Then converted to a .C3 animation and put it into the client 20260727-0052-47.5139198 (1).mp4 Thought I would share progress Quote
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