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Posted

Hi all,

I am definitely a noob on dev. and learning as much as I can.

Could you please let me know how to find the files for the garment shown in the pictures? I would like to add them to a private server. 

image.png.f22aa44dd876bc6c9fc9efd5f7c56d9a.pngimage.png.4252e087c508e6ec602fd650134bc7b4.png

I have seen it in a few posts on this website and also on the conquer website. All references are below.

I only know that the male file may be called 003194790.C3 as mentioned by our fellow dev., Tachyon, in the following link: https://github.com/Tachyon-S/C3-Operator 

Other references:

Sadly, I'm not sure how to find the files.

I would like to add them to a private server. 

Thank you so much!

Posted
2 hours ago, soulfly said:

Try to visit this link from pro4never thread which he explain the needed files on creating/adding new item in conquer which also includes the tools needed.

https://www.elitepvpers.com/forum/co2-weapon-armor-effects-interface-edits/4041859-conquer-editing-bible.html

Hi Soulfly,

Thank you for the wonderful resource. This will definitely help me once I am a few steps ahead!

At the moment I am trying to find the garment files for the models shown in my original post. If you do come by them or know how to find them, please let me know. 

Thank you! 

Posted

You need this C3 Viewer to be able find that garment files in c3 folder. But if you know the name or the garment or the ID you can just search on the armor.ini to find their Mesh and Texture IDs by changing the last digit number of the garment id to 0 like 184345 to 184340.

1184340 - the first digit 1 is the small female body.

2184340- the first digit 2 is the big female body.

3184340- the first digit 3 is the small male body.

4184340- the first digit 4 is the big male body.

I'm not good at explaining but that conquer editing bible has all the explanation about ID's 😅

C3_Viewer_Shell.rar

Posted
15 hours ago, soulfly said:

You need this C3 Viewer to be able find that garment files in c3 folder. But if you know the name or the garment or the ID you can just search on the armor.ini to find their Mesh and Texture IDs by changing the last digit number of the garment id to 0 like 184345 to 184340.

1184340 - the first digit 1 is the small female body.

2184340- the first digit 2 is the big female body.

3184340- the first digit 3 is the small male body.

4184340- the first digit 4 is the big male body.

I'm not good at explaining but that conquer editing bible has all the explanation about ID's 😅

C3_Viewer_Shell.rar 697.85 kB · 1 download

That makes sense.

From digging around private servers, I know that the weapon ID work like this when it comes to Normal - Refined - Unique - Elite - Super. 

So the reference we have - 003194790 - must be for the Small Male Body. Meaning the others should be 001194790, 002194790, 004194790.

You have given me a wonderful clue! I can try to research these numbers and see if I find anything. Its a great place o start.

Posted
12 hours ago, Omicron said:

What patch is the source?

What patch is the target?

Sadly, I have no idea! 

My only clues are from the references and post above. I was hoping someone would recognise it from the photos, or maybe even from the video. The youtube video link may be a dead giveaway for someone familiar with the newer patches. (I stopped playing right after CPs were introduced. Maybe 2008 or 9?)

The OP did not provide any reference to the patch for the SOURCE.

The details for the target is: Server Version: 5095

  • 2 weeks later...
Posted

Typically, when they are original files, the mesh is located in:
c3/mesh

while the texture is in
c3/texture

When they are customs, the server owners themselves make the location they like, so this only works with original TQ garms.

Anyway, if what you need are the files for that garment, I've attached them here.

garment.rar

Posted
18 hours ago, azna said:

Typically, when they are original files, the mesh is located in:
c3/mesh

while the texture is in
c3/texture

When they are customs, the server owners themselves make the location they like, so this only works with original TQ garms.

Anyway, if what you need are the files for that garment, I've attached them here.

garment.rar 584.91 kB · 0 downloads

Absolute Chad, thanks for sharing!

Posted

Azna you're the best! THANKS A MILLION
Thank you all ❤️ beautiful community

On 9/5/2025 at 6:20 AM, azna said:

Typically, when they are original files, the mesh is located in:
c3/mesh

while the texture is in
c3/texture

When they are customs, the server owners themselves make the location they like, so this only works with original TQ garms.

Anyway, if what you need are the files for that garment, I've attached them here.

garment.rar 584.91 kB · 3 downloads

 

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