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Posted

i was just wondering which packet is responsible of whether the client shows that these 2 goals specifically can be claimed or not

because i`m encountering 2 issues, the first one is the user home is not 0 and it should be completed but once you go to the goad in the hero system it says unfinished

while marriage always says finished and can be claimed even if the user isn`t married!
what to send to the client and in which packets to adjust them?

i tried 10014 and 1006 both did not work

 

image.png.cfb8162a487329e9f90d954f1dfb83de.png

Posted

Login complete

SynchroAttributes(ClientUpdateType.HouseLev, gameMap.ResLev);

MsgUserAttrib 10017 76

 

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