Jump to content
Returning Members: Password Reset Required ×

Recommended Posts

Posted

Hello, i`m encountring an issue that both teams have the same colour at team and skill pk
however, when i send the elitepk map status it works with 1 red and the rest be blue

image.png.7359628a616350e8583abe869a4ea864.png

 

they are 2 teams each one has 3 players
there should be 3 red and 3 blue
how to slove it?

Posted (edited)

I was sick with dengue fever and lost 10 days of work, I haven't been looking into Conquer stuff lately. When I finish the stuff I need to deliver I may try to reverse this to you, until then I advise you to keep trying xd

Also, TeamPK maps do not use ElitePK Types.
 

900000,PlayersArena,18744315019367
910000,ElitePKTournament,18744849793095
920000,TeamPKField,18748607889511
940000,TeamArena,18886046842983
950000,SkillTeamPK,19568946643047
960000,Champion`sArena,53928685011047
1000000,ClanQualifier,18744447139943
[Flags]
public enum MapTypeFlag : ulong
{
    Normal = 0,
    PkField = 0x1,              //0x1 1
    ChangeMapDisable = 0x2,     //0x2 2
    RecordDisable = 0x4,        //0x4 4 
    PkDisable = 0x8,            //0x8 8
    BoothEnable = 0x10,         //0x10 16
    TeamDisable = 0x20,         //0x20 32
    TeleportDisable = 0x40,     // 0x40 64
    GuildMap = 0x80,            // 0x80 128
    PrisonMap = 0x100,          // 0x100 256
    WingDisable = 0x200,        // 0x200 512
    Family = 0x400,             // 0x400 1024
    MineField = 0x800,          // 0x800 2048
    CallNewbieDisable = 0x1000, // 0x1000 4098
    RebornNowEnable = 0x2000,   // 0x2000 8196
    NewbieProtect = 0x4000,     // 0x4000 16392
    InviteTransDisable = 0x10000,
    FamilyBattleField = 0x20000,
    MountDisable = 0x40000,
    NotInviteToFamilyBattle = 0x80000,
    ArenicMap = 0x200000,
    DoublePkMap = 0x400000,
    RaceTrackMap = 0x2000000,
    SynCompeteMap = 0x4000000,
    FamilyArenicMap = 0x8000000,
    FactionPkMap = 0x10000000,
    EliteMap = 0x20000000,
    NoGhostLock = 0x200000000,
    TeamPkArenicMap = 0x100000000,
    TeamArenaMap = 0x2000000000,
    BattleEffectLimitMap = 0x4000000000,
    TeamPopPkMap = 0x8000000000,
    NoExpMap = 0x10000000000,
    GoldenLeagueAdditionLevelLimit = 0x20000000000,
    ForbidCampMap = 0x100000000000,
    GoldenLeagueMap = 0x200000000000,
    JiangHuMap = 0x400000000000
}

 

Edited by Konichu
Posted (edited)
On 1/30/2025 at 3:39 PM, Konichu said:

I was sick with dengue fever and lost 10 days of work, I haven't been looking into Conquer stuff lately. When I finish the stuff I need to deliver I may try to reverse this to you, until then I advise you to keep trying xd

Also, TeamPK maps do not use ElitePK Types.
 

900000,PlayersArena,18744315019367
910000,ElitePKTournament,18744849793095
920000,TeamPKField,18748607889511
940000,TeamArena,18886046842983
950000,SkillTeamPK,19568946643047
960000,Champion`sArena,53928685011047
1000000,ClanQualifier,18744447139943
[Flags]
public enum MapTypeFlag : ulong
{
    Normal = 0,
    PkField = 0x1,              //0x1 1
    ChangeMapDisable = 0x2,     //0x2 2
    RecordDisable = 0x4,        //0x4 4 
    PkDisable = 0x8,            //0x8 8
    BoothEnable = 0x10,         //0x10 16
    TeamDisable = 0x20,         //0x20 32
    TeleportDisable = 0x40,     // 0x40 64
    GuildMap = 0x80,            // 0x80 128
    PrisonMap = 0x100,          // 0x100 256
    WingDisable = 0x200,        // 0x200 512
    Family = 0x400,             // 0x400 1024
    MineField = 0x800,          // 0x800 2048
    CallNewbieDisable = 0x1000, // 0x1000 4098
    RebornNowEnable = 0x2000,   // 0x2000 8196
    NewbieProtect = 0x4000,     // 0x4000 16392
    InviteTransDisable = 0x10000,
    FamilyBattleField = 0x20000,
    MountDisable = 0x40000,
    NotInviteToFamilyBattle = 0x80000,
    ArenicMap = 0x200000,
    DoublePkMap = 0x400000,
    RaceTrackMap = 0x2000000,
    SynCompeteMap = 0x4000000,
    FamilyArenicMap = 0x8000000,
    FactionPkMap = 0x10000000,
    EliteMap = 0x20000000,
    NoGhostLock = 0x200000000,
    TeamPkArenicMap = 0x100000000,
    TeamArenaMap = 0x2000000000,
    BattleEffectLimitMap = 0x4000000000,
    TeamPopPkMap = 0x8000000000,
    NoExpMap = 0x10000000000,
    GoldenLeagueAdditionLevelLimit = 0x20000000000,
    ForbidCampMap = 0x100000000000,
    GoldenLeagueMap = 0x200000000000,
    JiangHuMap = 0x400000000000
}

 

sorry to hear that!
i tried it in official conquer it send the client watching packet first
but it sends it twice
1 in
1 out
then map status
but i do not know how to implement it right in the 2D client
i use the right maps you sent and the right mapstatus for sure but still do not know how to display the red ones on one team 😞 waiting for your recovery to reverse it
Take your time to rest, Wishing you a speedy recovery brother.

Edited by abdallahessam118

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...