abdallahessam118 Posted January 26 Posted January 26 Hello, i`m encountring an issue that both teams have the same colour at team and skill pk however, when i send the elitepk map status it works with 1 red and the rest be blue they are 2 teams each one has 3 players there should be 3 red and 3 blue how to slove it? Quote
abdallahessam118 Posted January 26 Author Posted January 26 I do fill the TeamID in 10014 11 hours ago, Konichu said: Are you filling the TeamID offset on MsgPlayer? Quote
abdallahessam118 Posted January 30 Author Posted January 30 On 1/26/2025 at 7:00 AM, Konichu said: Are you filling the TeamID offset on MsgPlayer? Any help ? Quote
Konichu Posted January 30 Posted January 30 (edited) I was sick with dengue fever and lost 10 days of work, I haven't been looking into Conquer stuff lately. When I finish the stuff I need to deliver I may try to reverse this to you, until then I advise you to keep trying xd Also, TeamPK maps do not use ElitePK Types. 900000,PlayersArena,18744315019367 910000,ElitePKTournament,18744849793095 920000,TeamPKField,18748607889511 940000,TeamArena,18886046842983 950000,SkillTeamPK,19568946643047 960000,Champion`sArena,53928685011047 1000000,ClanQualifier,18744447139943 [Flags] public enum MapTypeFlag : ulong { Normal = 0, PkField = 0x1, //0x1 1 ChangeMapDisable = 0x2, //0x2 2 RecordDisable = 0x4, //0x4 4 PkDisable = 0x8, //0x8 8 BoothEnable = 0x10, //0x10 16 TeamDisable = 0x20, //0x20 32 TeleportDisable = 0x40, // 0x40 64 GuildMap = 0x80, // 0x80 128 PrisonMap = 0x100, // 0x100 256 WingDisable = 0x200, // 0x200 512 Family = 0x400, // 0x400 1024 MineField = 0x800, // 0x800 2048 CallNewbieDisable = 0x1000, // 0x1000 4098 RebornNowEnable = 0x2000, // 0x2000 8196 NewbieProtect = 0x4000, // 0x4000 16392 InviteTransDisable = 0x10000, FamilyBattleField = 0x20000, MountDisable = 0x40000, NotInviteToFamilyBattle = 0x80000, ArenicMap = 0x200000, DoublePkMap = 0x400000, RaceTrackMap = 0x2000000, SynCompeteMap = 0x4000000, FamilyArenicMap = 0x8000000, FactionPkMap = 0x10000000, EliteMap = 0x20000000, NoGhostLock = 0x200000000, TeamPkArenicMap = 0x100000000, TeamArenaMap = 0x2000000000, BattleEffectLimitMap = 0x4000000000, TeamPopPkMap = 0x8000000000, NoExpMap = 0x10000000000, GoldenLeagueAdditionLevelLimit = 0x20000000000, ForbidCampMap = 0x100000000000, GoldenLeagueMap = 0x200000000000, JiangHuMap = 0x400000000000 } Edited January 30 by Konichu Quote
abdallahessam118 Posted January 31 Author Posted January 31 (edited) On 1/30/2025 at 3:39 PM, Konichu said: I was sick with dengue fever and lost 10 days of work, I haven't been looking into Conquer stuff lately. When I finish the stuff I need to deliver I may try to reverse this to you, until then I advise you to keep trying xd Also, TeamPK maps do not use ElitePK Types. 900000,PlayersArena,18744315019367 910000,ElitePKTournament,18744849793095 920000,TeamPKField,18748607889511 940000,TeamArena,18886046842983 950000,SkillTeamPK,19568946643047 960000,Champion`sArena,53928685011047 1000000,ClanQualifier,18744447139943 [Flags] public enum MapTypeFlag : ulong { Normal = 0, PkField = 0x1, //0x1 1 ChangeMapDisable = 0x2, //0x2 2 RecordDisable = 0x4, //0x4 4 PkDisable = 0x8, //0x8 8 BoothEnable = 0x10, //0x10 16 TeamDisable = 0x20, //0x20 32 TeleportDisable = 0x40, // 0x40 64 GuildMap = 0x80, // 0x80 128 PrisonMap = 0x100, // 0x100 256 WingDisable = 0x200, // 0x200 512 Family = 0x400, // 0x400 1024 MineField = 0x800, // 0x800 2048 CallNewbieDisable = 0x1000, // 0x1000 4098 RebornNowEnable = 0x2000, // 0x2000 8196 NewbieProtect = 0x4000, // 0x4000 16392 InviteTransDisable = 0x10000, FamilyBattleField = 0x20000, MountDisable = 0x40000, NotInviteToFamilyBattle = 0x80000, ArenicMap = 0x200000, DoublePkMap = 0x400000, RaceTrackMap = 0x2000000, SynCompeteMap = 0x4000000, FamilyArenicMap = 0x8000000, FactionPkMap = 0x10000000, EliteMap = 0x20000000, NoGhostLock = 0x200000000, TeamPkArenicMap = 0x100000000, TeamArenaMap = 0x2000000000, BattleEffectLimitMap = 0x4000000000, TeamPopPkMap = 0x8000000000, NoExpMap = 0x10000000000, GoldenLeagueAdditionLevelLimit = 0x20000000000, ForbidCampMap = 0x100000000000, GoldenLeagueMap = 0x200000000000, JiangHuMap = 0x400000000000 } sorry to hear that! i tried it in official conquer it send the client watching packet first but it sends it twice 1 in 1 out then map status but i do not know how to implement it right in the 2D client i use the right maps you sent and the right mapstatus for sure but still do not know how to display the red ones on one team waiting for your recovery to reverse it Take your time to rest, Wishing you a speedy recovery brother. Edited January 31 by abdallahessam118 Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.