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soulfly

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Everything posted by soulfly

  1. You may need to visit @Spirited thread where he has a list of different sources including the version. I may recommend using the COPV6 (but I think there is something like COPSV7 with uses c#). This is the link:
  2. It looks like it is something issue in Conquer.exe where I don't know where to find it, I tried several in the server side but nothing happen although I manage to deposit/withdraw the max amount but never work with what amount I would like to get.
  3. Hey everyone, I’m running into a strange issue with my warehouse system and I’m hoping someone here has seen this before or can point me in the right direction. Whenever I try to deposit or withdraw large amounts of gold, the action doesn’t go through. For example: Trying to deposit/withdraw 10,000,000 gold → nothing happens Trying to deposit/withdraw 10,000 gold → works perfectly So the system works, but only for smaller amounts. Anything in the millions just fails silently. Has anyone run into this before? Is this a client-side limit, server-side limit, or something in the packet structure? Any suggestions or guidance would be greatly appreciated.
  4. Yes you were right, but I'm running a v6609 here and not classic but it supposed to login successfully after creating the character.
  5. Yeah, this happen too in 5517, when I tried to change this CharacterInAndOut.swf to version 5065, but it seems like this file is no longer part of the version 6609 right?
  6. No, it won't go back to creation process, instead after relogin the character is fine. As temporary solution, I tried to add disconnection after the character is created so It can just relogin. But it's kinda annoying Anyway, I'm running v6609
  7. Hi everyone, I’m running into a issue and hoping someone here might have some insight. After successfully creating a character, the game suddenly gets stuck on the screen shown in the picture below. The only way I’ve been able to get past it is by completely exiting the client, which obviously isn’t ideal.
  8. I found the error and fixed. I just change the value 40: stream.Write((ushort)40);//Item.m_Color); to stream.Write((ushort)Item.m_Colo);//Item.m_Color);
  9. Bro, I found the source on why it gives 40 before the itemid it was in the packet which I highlight below. Not sure how this gonna work with As I'm not really don't know about packets and still learning with basics What else could you suggest bro to fix the issue?
  10. It should suppose to read in client as 130005 which is the itemid and this is also the result in my source when I tried to call the ItemID when it drop, I don't know why it added 40before the itemid.
  11. Hello everyone, I’m having an issue and I’m hoping someone can guide me or provide advice on how to fix it. Here’s the problem: Items such as HeadGear, Armor, and Shield — basically any item that involves ItemColor — do not show their icon on the ground when dropped. Has anyone encountered this before or know where I should look to resolve it? Any suggestions or guidance would be greatly appreciated. Here is the result of debug.txt which I noticed that before <itemid> there is a value of 40. I'm running a client version 6609.
  12. You need this C3 Viewer to be able find that garment files in c3 folder. But if you know the name or the garment or the ID you can just search on the armor.ini to find their Mesh and Texture IDs by changing the last digit number of the garment id to 0 like 184345 to 184340. 1184340 - the first digit 1 is the small female body. 2184340- the first digit 2 is the big female body. 3184340- the first digit 3 is the small male body. 4184340- the first digit 4 is the big male body. I'm not good at explaining but that conquer editing bible has all the explanation about ID's C3_Viewer_Shell.rar
  13. Try to visit this link from pro4never thread which he explain the needed files on creating/adding new item in conquer which also includes the tools needed. https://www.elitepvpers.com/forum/co2-weapon-armor-effects-interface-edits/4041859-conquer-editing-bible.html
  14. You can only reach him on his facebook group page where he post his project's there.
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