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Alisson

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Everything posted by Alisson

  1. I don't know what I did that now, it no longer connected to the realm :c it reported the error: REALM_DOES_NOT_EXIST, and it continues as it was in the database, and before it connected to the realm.
  2. Just define the preprocessor variable USE_MYSQL_DB https://gitlab.com/world-conquer-online/canyon/canyon/-/blob/main/src/Canyon.Login/Sockets/Login/Packets/MsgAccount.cs?ref_type=heads#L21 Just add a try/catch block to avoid logins getting stuck if DB is not online https://gitlab.com/world-conquer-online/canyon/canyon/-/blob/main/src/Canyon.Login/Repositories/AccountRepository.cs?ref_type=heads#L7 I had already defined it, and ended up in the Account Repository, now I'm going to create this part of the try. The hardest part they've already done, the emulator is ''ready'', regarding the documentation, any line of code you put in a chat bot will tell you what it's for and what it does, the person just has to run after it. and find out :D
  3. So I think I figured it out, I didn't configure the api part of the accs, I'll try to remove it and add it via mysql.
  4. Hello, I needed help, I left the GameServer and LoginServer online, registered a new account in the database using hash, configured the client, tried to log in, used an account and put a different password, with the intention of observing the login server , and as expected the incorrect password error appeared, after that I tried to log in again, using the correct password the login server didn't give any message, but in the game client it stuck on the ''Logging in the account'' login screen, like Before you gave the wrong password, I can discard the client's part, right? the configuration is correct.
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