I am a .NET developer and have been working on my source code for a year now. version 6200
In the official Conquer Online source code, how are NPCs handled? Regular sources often use a custom dialog copied from the official game or the action_Res.ini file. However, there seems to be an action preceding the dialog, such as:
90000000_0101 = etc..
What does this number represent? Additionally, why do some databases include a column named Task for NPCs and monsters that contain numbers similar to this action?
i was also wondering Monsters Drop how can we handle it using the database? which cq tables are used for this functionality?
How can I even find a database that targets version 6200? I’ve implemented the Realm System, but I am missing the cq_generator values for mapid 3935.
I am encountering an issue, likely due to using old tables with incompatible values for version 6200. For instance
In Twin City, the map status causes skills to appear dimmed and black, as if I’m in the market.
When connecting to the Realm Server and teleporting to TwinCity, I cannot switch to Plunder PK Mode due to the incorrect map status, i need the correct one or the cq map that targets my version and the whole database that targets it if its possible,explaination for npcs how do they work, drop system, actions and tasks.
I apologize for the lengthy question and request, but I greatly appreciate your assistance.