abdoumatrix Posted January 24 Posted January 24 (edited) C3 Blender Add-On A Blender add-on for importing and animating C3 model format files, with support for multiple PHY types and animation keyframe formats. Download Latest Release https://github.com/abdouthematrix/c3-blender-addon/releases/download/latest/c3-blender-addon-latest.zip Or browse all releases: https://github.com/abdouthematrix/c3-blender-addon/releases Features: - Import C3 Models - Import Texture - Import/Replace Animation - Import/Replace Mesh Parts Installation: 1. Download the latest release zip file from the link above 2. In Blender, go to `Edit > Preferences > Add-ons` 3. Click `Install` and select the downloaded zip file 4. Enable the add-on by checking the box next to "Import-Export: C3 Add-On" Note: Do not unzip the file - Blender will install it directly from the zip. Usage: # Importing a C3 Model: 1. Go to the top menu bar and click `C3 Add-On > Import .C3 Model` 2. Browse to your `.c3` file and select it 3. Options: - New Scene : Import into a new scene (enabled by default) - debugpy : Enable remote debugging (for development) 4. Click `Import .C3 Model` # Importing a Texture 1. Select a mesh object 2. Go to `C3 Add-On > Import Texture` 3. Select a texture file (DDS, TGA, PNG, or JPG) 4. The texture will be applied to the selected mesh # Importing/Replacing Animation 1. Select a mesh object that was previously imported from a C3 file 2. Go to `C3 Add-On > Import Animation` 3. Options: - Use Original File: Uses the stored file path from the original import (enabled by default) 4. Click `Import Animation` # Credits - Author: abdoumatrix - Development Assistance: Claude (Anthropic) - Inspired by: [C3-Operator] by Tachyon-S Edited January 25 by abdoumatrix easy to read Quote
xFranko Posted January 25 Posted January 25 Thank you, this looks good! I think it would be nicer if you format the thread properly because it's a bit harder to read, what you pasted was meant for .md formats but the forum doesn't support rendering it. Quote
abdoumatrix Posted January 25 Author Posted January 25 1 hour ago, xFranko said: Thank you, this looks good! I think it would be nicer if you format the thread properly because it's a bit harder to read, what you pasted was meant for .md formats but the forum doesn't support rendering it. i tried xD Quote
Yoni Posted Tuesday at 05:50 PM Posted Tuesday at 05:50 PM (edited) What is different here than Tachyons importer? Does this allow for exporting back to the game too and any obj>C3 conversion or is it essentially a viewer? Edited Tuesday at 05:56 PM by Yoni Quote
abdoumatrix Posted Tuesday at 08:27 PM Author Posted Tuesday at 08:27 PM 2 hours ago, Yoni said: What is different here than Tachyons importer? Does this allow for exporting back to the game too and any obj>C3 conversion or is it essentially a viewer? Tachyons don't support all PHY types and animation keyframe formats for example: 103.c3 if you try to import any animations current progress : import only my main goal was to import .c3 into blender to allow export into other formats that can be used into another engines (Unity) as apps like Biturn (.c3 extension) extract static models and my editing skills is limited Quote
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