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Posted (edited)

  

C3 Blender Add-On

A Blender add-on for importing and animating C3 model format files, with support for multiple PHY types and animation keyframe formats.

⬇️ Download Latest Release
https://github.com/abdouthematrix/c3-blender-addon/releases/download/latest/c3-blender-addon-latest.zip

Or browse all releases:
https://github.com/abdouthematrix/c3-blender-addon/releases

Features:
- Import C3 Models
- Import Texture 
- Import/Replace Animation
- Import/Replace Mesh Parts

Installation:
1. Download the latest release zip file from the link above
2. In Blender, go to `Edit > Preferences > Add-ons`
3. Click `Install` and select the downloaded zip file
4. Enable the add-on by checking the box next to "Import-Export: C3 Add-On"

Note: Do not unzip the file - Blender will install it directly from the zip.

Usage:
# Importing a C3 Model:
1. Go to the top menu bar and click `C3 Add-On > Import .C3 Model`
2. Browse to your `.c3` file and select it
3. Options:
   - New Scene : Import into a new scene (enabled by default)
   - debugpy : Enable remote debugging (for development)
4. Click `Import .C3 Model`

# Importing a Texture
1. Select a mesh object
2. Go to `C3 Add-On > Import Texture`
3. Select a texture file (DDS, TGA, PNG, or JPG)
4. The texture will be applied to the selected mesh

# Importing/Replacing Animation
1. Select a mesh object that was previously imported from a C3 file
2. Go to `C3 Add-On > Import Animation`
3. Options:
   - Use Original File: Uses the stored file path from the original import (enabled by default)  
4. Click `Import Animation`

# Credits
- Author: abdoumatrix
- Development Assistance: Claude (Anthropic)
- Inspired by:  [C3-Operator] by Tachyon-S  

 

image.thumb.png.61eb826d7b2939d7591034a6f6836dc2.png

 

 

image.thumb.png.a7f83d59575b1c6e992c1f3ea9fbff43.png

 

image.thumb.png.9f558bb1debd409583907c3d20dc7567.png

image.thumb.png.f47372419a58f056713630d53694dfb5.png

 

Edited by abdoumatrix
easy to read
Posted

Thank you, this looks good! 😄
I think it would be nicer if you format the thread properly because it's a bit harder to read, what you pasted was meant for .md formats but the forum doesn't support rendering it.
 

Posted
1 hour ago, xFranko said:

Thank you, this looks good! 😄
I think it would be nicer if you format the thread properly because it's a bit harder to read, what you pasted was meant for .md formats but the forum doesn't support rendering it.
 

i tried xD

  • 4 weeks later...
Posted (edited)

What is different here than Tachyons importer? Does this allow for exporting back to the game too and any obj>C3 conversion or is it essentially a viewer?

Edited by Yoni
Posted
2 hours ago, Yoni said:

What is different here than Tachyons importer? Does this allow for exporting back to the game too and any obj>C3 conversion or is it essentially a viewer?

Tachyons don't support all PHY types and animation keyframe formats

for example:
103.c3 
image.thumb.png.f01506e2b4a0acdd5e7fb56406be626f.png

if you try to import any animations
 

image.thumb.png.d3087f101e1b27e572f8e61b325c54c7.png

current progress : import only
my main goal was to import .c3 into blender to allow export into other formats that can be used into another engines (Unity)
as apps like Biturn (.c3 extension) extract static models

and my editing skills is limited 😄 

 

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