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Does the guy that made Conquer Classic have an actual client source code?


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  • 2 months later...
Posted

It genuinely surprises me there's no open source client projects from the community. Maybe this will change with this relatively new community forming within CoolDown.

The obvious answer to this would be to become the change you wish to see. But I know my limit, and I don't know the client well enough to attempt it myself. 

Maybe one day, and I would move it away from DX to OpenGL for possible support on Linux (Yes I know OpenGL's basically deprecated for Vulkan, and there's translation layers like DXVK, Wine, etc).

Posted
5 hours ago, thecomputerist said:

It genuinely surprises me there's no open source client projects from the community. Maybe this will change with this relatively new community forming within CoolDown.

The obvious answer to this would be to become the change you wish to see. But I know my limit, and I don't know the client well enough to attempt it myself. 

Maybe one day, and I would move it away from DX to OpenGL for possible support on Linux (Yes I know OpenGL's basically deprecated for Vulkan, and there's translation layers like DXVK, Wine, etc).

I'm actually working on that, should have something worth releasing sometime this year, all depending on life work and my kid lol (specifically working on a 5517 client, and a older version of an andriod client). 

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