I have a lot of questions in mind! And important is why does Ara everyone use QueuePackets? I think so he can Handle all player packets if he gets to a lot of connection , but I think that will affect performance and speed. Also, if you use direct witout queue, overlapped will occur when constantly pressing the socket. i'm trying to make a good sockets But I feel distracted. cuz i try to make sockets by queue but i can't got a goog preformance and speed like the dircect , if any one have idea to can fix the overlapped data in direct send sockets i just give me hint or somthing like this <3 i'm sorry for my english lang i know it's bad <3