Hello. I am using Shannara source. I have a problem with my drop effect. I tried to create a trap for the +1 items but everybody can see it when someone finds a +1 item. How can i make it to see it only the character who finds the item? ushort X = 0; ushort X = 0; ushort Y = 0; X = DI2.Loc.X; Y = DI2.Loc.Y; var DI = new Game.MapEffect(); DI.DropTime = DateTime.Now; DI.LastDrop = DateTime.Now; DI.Loc = new Game.Location(); DI.Loc.Map = Char.Loc.Map; DI.Info = new Game.MEffect(); DI.Info.ID = 17; DI.UID = (uint)Program.Rnd.Next(900000, 999999); DI.Info.UID = DI.UID; DI.Loc.X = X; DI.Loc.Y = Y; DI.Drop(); DropsEffects.Add(DI.UID, DI); Thank you!