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Seeking Guidance on Building an Emulator for Conquer Online from Scratch

thank U so much <3 another q , if i want to target the latest Ver , what do i need to focus on , can't find any reference at all That's unfortunately much harder to do. It requires that you either guess at what's changed (if they're minor offset changes to messages), or you reverse engineer the cli...

Seeking Guidance on Building an Emulator for Conquer Online from Scratch

thank U so much <3 another q , if i want to target the latest Ver , what do i need to focus on , can't find any reference at all That's unfortunately much harder to do. It requires that you either guess at what's changed (if they're minor offset changes to messages), or you reverse engineer the cli...

Seeking Guidance on Building an Emulator for Conquer Online from Scratch

Generally, there's not much to it - but it includes some more advanced programming topics. So you should probably study up a bit on threading, asynchronous patterns, and network sockets. But once you're comfortable, you'd just start with your socket system, then add cryptography to decrypt requests ...

ConquerServerV3 help topic

Ah, if you're using that source, then you need to use the provided launcher in the project. It's because that version of Conquer Online uses SRP6. Back then, that wasn't public knowledge or a public implementation, so the launcher included in CSV3 bypasses SRP6 and reimplements RC5 (the previous pa...

ConquerServerV3 help topic

Ah, if you're using that source, then you need to use the provided launcher in the project. It's because that version of Conquer Online uses SRP6. Back then, that wasn't public knowledge or a public implementation, so the launcher included in CSV3 bypasses SRP6 and reimplements RC5 (the previous pas...

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