Few months ago I succeeded in importing an external model into conquer https://www.youtube.com/watch?v=dInVhiDbQU0.
Links:
https://github.com/Tachyon-S/C3-Operator
https://gitlab.com/conquer-online/tools ... tree/main/
I also added the C3 structure for garments (for now at least) in the project Wiki https://github.com/Tachyon-S/C3-Operator/wiki
The script also imports bones which allows to pose the model and hopefully in the future to define animations in a compatible way with conquer C3 engine. However you will notice that all bones are positioned at the origin (0,0,0), this is how C3 files are structured.
Example:
C3 Operator for blender
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Last edited by Tachyon! on Tue Dec 21, 2021 6:07 pm, edited 2 times in total.